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	<title>Flash Experiments</title>
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	<link>http://www.mauricemelchers.nl/experiments</link>
	<description>Some of my experiments with ActionScript 3.0</description>
	<pubDate>Sun, 29 Mar 2009 16:42:22 +0000</pubDate>
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			<item>
		<title>Flickr API #1</title>
		<link>http://www.mauricemelchers.nl/experiments/2009/03/29/flickr-api-1/</link>
		<comments>http://www.mauricemelchers.nl/experiments/2009/03/29/flickr-api-1/#comments</comments>
		<pubDate>Sun, 29 Mar 2009 15:29:12 +0000</pubDate>
		<dc:creator>Maurice</dc:creator>
		
		<category><![CDATA[API's]]></category>

		<category><![CDATA[AS3]]></category>

		<category><![CDATA[Flickr]]></category>

		<category><![CDATA[art]]></category>

		<guid isPermaLink="false">http://www.mauricemelchers.nl/experiments/?p=26</guid>
		<description><![CDATA[A colleague showed how he used the FlickR API to one of his projects. So I got interested in building something of my own.
In the end I wanted to make a mozaïk based on 1 photo a user supplies. This mozaïk is then build up from pictures taken from FlickR. Like that effect on the [...]]]></description>
			<content:encoded><![CDATA[<p>A colleague showed how he used the FlickR API to one of his projects. So I got interested in building something of my own.</p>
<p>In the end I wanted to make a mozaïk based on 1 photo a user supplies. This mozaïk is then build up from pictures taken from FlickR. Like that effect on <a href="http://www.dharmaflix.com/w/images/3/32/Truman_show_SPLASH.jpg">the movieposter for the Truman Show</a>.</p>
<p>This is how far I got. I shall definatly pick up this project again in the future.</p>
<p>URL: <a href="http://www.mauricemelchers.nl/experiments/03_mozaik/Main.html">http://www.mauricemelchers.nl/experiments/03_mozaik/Main.html</a></p>
<p>Date: march-2009</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Papervision #2</title>
		<link>http://www.mauricemelchers.nl/experiments/2009/03/29/papervision-2/</link>
		<comments>http://www.mauricemelchers.nl/experiments/2009/03/29/papervision-2/#comments</comments>
		<pubDate>Sun, 29 Mar 2009 15:28:50 +0000</pubDate>
		<dc:creator>Maurice</dc:creator>
		
		<category><![CDATA[AS3]]></category>

		<category><![CDATA[papervision]]></category>

		<guid isPermaLink="false">http://www.mauricemelchers.nl/experiments/?p=27</guid>
		<description><![CDATA[A certain project was coming up at work which might had to make use of Papervision. We all never got into Papervision before, so I started doing some initial research. This is the last project that came out of that.
UR: http://www.mauricemelchers.nl/experiments/papervision_shooter/index.html
Date: January-2009
]]></description>
			<content:encoded><![CDATA[<p>A certain project was coming up at work which might had to make use of Papervision. We all never got into Papervision before, so I started doing some initial research. This is the last project that came out of that.</p>
<p>UR: <a href="http://www.mauricemelchers.nl/experiments/papervision_shooter/index.html">http://www.mauricemelchers.nl/experiments/papervision_shooter/index.html</a></p>
<p>Date: January-2009</p>
]]></content:encoded>
			<wfw:commentRss>http://www.mauricemelchers.nl/experiments/2009/03/29/papervision-2/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Augmented Reality #1</title>
		<link>http://www.mauricemelchers.nl/experiments/2009/03/29/augmented-reality-1/</link>
		<comments>http://www.mauricemelchers.nl/experiments/2009/03/29/augmented-reality-1/#comments</comments>
		<pubDate>Sun, 29 Mar 2009 15:08:19 +0000</pubDate>
		<dc:creator>Maurice</dc:creator>
		
		<category><![CDATA[AS3]]></category>

		<category><![CDATA[augmented reality]]></category>

		<category><![CDATA[webcam]]></category>

		<guid isPermaLink="false">http://www.mauricemelchers.nl/experiments/?p=24</guid>
		<description><![CDATA[My graduation thesis is all about Augmented Reality, so naturally I'm exploring the posibilities of flash and AR. And surprisingly, it's quite easy if you got a basic understanding of papervision and AS3.
To make something cool and innovative, however, requires a bit more creativity.
Here's my first attempt, it does require a webcam though. And ideally [...]]]></description>
			<content:encoded><![CDATA[<p>My graduation thesis is all about Augmented Reality, so naturally I'm exploring the posibilities of flash and AR. And surprisingly, it's quite easy if you got a basic understanding of papervision and AS3.</p>
<p>To make something cool and innovative, however, requires a bit more creativity.</p>
<p>Here's my first attempt, it does require a webcam though. And ideally you need to print <a href="http://www.mauricemelchers.nl/experiments/05_AR/FLAR-marker.pdf">this marker</a>. But I guess you could also point your cam at the monitor.</p>
<p>URL: <a href="http://">http://www.mauricemelchers.nl/experiments/05_AR/index.html</a></p>
<p>Date: 2009</p>
]]></content:encoded>
			<wfw:commentRss>http://www.mauricemelchers.nl/experiments/2009/03/29/augmented-reality-1/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Bitmap Fun #1 &amp; #2</title>
		<link>http://www.mauricemelchers.nl/experiments/2009/03/29/bitmap-fun-1-2/</link>
		<comments>http://www.mauricemelchers.nl/experiments/2009/03/29/bitmap-fun-1-2/#comments</comments>
		<pubDate>Sun, 29 Mar 2009 15:03:02 +0000</pubDate>
		<dc:creator>Maurice</dc:creator>
		
		<category><![CDATA[AS3]]></category>

		<category><![CDATA[Sound]]></category>

		<category><![CDATA[art]]></category>

		<guid isPermaLink="false">http://www.mauricemelchers.nl/experiments/?p=22</guid>
		<description><![CDATA[My first experiment with this aren't really worth mentioning, so I combine it with a later revision.
I once saw an animation which created this really cool Pollock-like painting using the draw-class and the bitmap-class. (was something like this: http://stamen.com/projects/splatter). This started a project to create something similar.
For my first projects I wanted it to be [...]]]></description>
			<content:encoded><![CDATA[<p>My first experiment with this aren't really worth mentioning, so I combine it with a later revision.</p>
<p>I once saw an animation which created this really cool Pollock-like painting using the draw-class and the bitmap-class. (was something like this: <a href="http://stamen.com/projects/splatter">http://stamen.com/projects/splatter</a>). This started a project to create something similar.</p>
<p>For my first projects I wanted it to be something that could run the whole day, like a screensaver or something.</p>
<p>I came up with this one first.</p>
<p>URL: <a href="http://www.mauricemelchers.nl/experiments/04_pollock/Main.html">http://www.mauricemelchers.nl/experiments/04_pollock/Main.html</a></p>
<p>And later I combined it with the sound spectrum thingy from a few years back:</p>
<p>URL:  <a href="http://www.mauricemelchers.nl/experiments/06_equalizer/spectrum3.html">http://www.mauricemelchers.nl/experiments/06_equalizer/spectrum3.html</a></p>
<p>Date: January-March-2009</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Papervision #1</title>
		<link>http://www.mauricemelchers.nl/experiments/2009/03/29/papervision-1/</link>
		<comments>http://www.mauricemelchers.nl/experiments/2009/03/29/papervision-1/#comments</comments>
		<pubDate>Sun, 29 Mar 2009 14:56:10 +0000</pubDate>
		<dc:creator>Maurice</dc:creator>
		
		<category><![CDATA[AS3]]></category>

		<category><![CDATA[papervision]]></category>

		<guid isPermaLink="false">http://www.mauricemelchers.nl/experiments/?p=19</guid>
		<description><![CDATA[My first complete experiment with papervision.
I tried to come up with something that could in the end be used as a portfolio or something. But when I started doing papervision projects with more content I found out it becomes performance heavy really fast.
In this experiment, there are 8 buttons in the top-right corner. The top [...]]]></description>
			<content:encoded><![CDATA[<p>My first complete experiment with papervision.</p>
<p>I tried to come up with something that could in the end be used as a portfolio or something. But when I started doing papervision projects with more content I found out it becomes performance heavy really fast.</p>
<p>In this experiment, there are 8 buttons in the top-right corner. The top 4 tweens the camera (I used caurina tweener  f or that!), the lower 4 tweens an object around.</p>
<p>URL:<a href="http://www.mauricemelchers.nl/experiments/07_papervision/3d-plane-game.html"> http://www.mauricemelchers.nl/experiments/07_papervision/3d-plane-game.html</a></p>
<p>Date: January-2009</p>
]]></content:encoded>
			<wfw:commentRss>http://www.mauricemelchers.nl/experiments/2009/03/29/papervision-1/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Dynamic Menuitems</title>
		<link>http://www.mauricemelchers.nl/experiments/2009/03/29/dynamic-menuitems/</link>
		<comments>http://www.mauricemelchers.nl/experiments/2009/03/29/dynamic-menuitems/#comments</comments>
		<pubDate>Sun, 29 Mar 2009 14:49:47 +0000</pubDate>
		<dc:creator>Maurice</dc:creator>
		
		<category><![CDATA[AS3]]></category>

		<category><![CDATA[navigation]]></category>

		<guid isPermaLink="false">http://www.mauricemelchers.nl/experiments/?p=17</guid>
		<description><![CDATA[This small project was based on a visual effect I once saw. The concept with this is that different pages could animate in as if a piece of paper was folded or lifted up.
After I got the first effect my attention went to creating a dynamic menu and a floating cursor effect.
Never realy got myself [...]]]></description>
			<content:encoded><![CDATA[<p>This small project was based on a visual effect I once saw. The concept with this is that different pages could animate in as if a piece of paper was folded or lifted up.</p>
<p>After I got the first effect my attention went to creating a dynamic menu and a floating cursor effect.</p>
<p>Never realy got myself to continue this project...</p>
<p>Note: it may seem as an empty white page, but just click anywhere to initialize the page.</p>
<p>URL: <a href="http://www.mauricemelchers.nl/experiments/01_mainmenuanimatie/Main.html">http://www.mauricemelchers.nl/experiments/01_mainmenuanimatie/Main.html</a></p>
<p>Date: January-2009</p>
]]></content:encoded>
			<wfw:commentRss>http://www.mauricemelchers.nl/experiments/2009/03/29/dynamic-menuitems/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Maths and Graphs</title>
		<link>http://www.mauricemelchers.nl/experiments/2009/03/29/maths-and-graphs/</link>
		<comments>http://www.mauricemelchers.nl/experiments/2009/03/29/maths-and-graphs/#comments</comments>
		<pubDate>Sun, 29 Mar 2009 14:36:09 +0000</pubDate>
		<dc:creator>Maurice</dc:creator>
		
		<category><![CDATA[AS3]]></category>

		<category><![CDATA[math]]></category>

		<guid isPermaLink="false">http://www.mauricemelchers.nl/experiments/?p=15</guid>
		<description><![CDATA[
I often had a problem where I wanted something to look normal when the mousecursor was in the center of the stage, but had to look different when pointing to the left and/or right.
I remembered a formula at mathclass in which you could get a parabola graph, which was which I needed basically.




I also wanted [...]]]></description>
			<content:encoded><![CDATA[<div class="entry">
<div class="entry">I often had a problem where I wanted something to look normal when the mousecursor was in the center of the stage, but had to look different when pointing to the left and/or right.</div>
<div class="entry">I remembered a formula at mathclass in which you could get a parabola graph, which was which I needed basically.</div>
<div class="entry"><a href="http://www.mathwarehouse.com/geometry/parabola/images/parabola.gif"><img class="alignnone" title="parabola" src="http://www.mathwarehouse.com/geometry/parabola/images/parabola.gif" alt="" width="218" height="182" /></a></div>
<div class="entry">
<div class="entry"></div>
</div>
<div class="entry">I also wanted to test out how to implement glow and blur filters which needed to change dynamically. My first attempts naturally caused Flash to crash. When you create a new filter every frame Flash kinda does that. When I finally came up with a solution I was amazed how smooth it suddenly ran. Ever since I've been interested with performance tuning.</div>
<div class="entry">
<p>URL: <a href="http://www.mauricemelchers.nl/experiments/10_math/index.html">http://www.mauricemelchers.nl/experiments/10_math/index.html</a></p>
<p>Date: 2007</p></div>
</div>
]]></content:encoded>
			<wfw:commentRss>http://www.mauricemelchers.nl/experiments/2009/03/29/maths-and-graphs/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Spectrum Analyzer #3</title>
		<link>http://www.mauricemelchers.nl/experiments/2009/03/29/spectrum-analyzer-3/</link>
		<comments>http://www.mauricemelchers.nl/experiments/2009/03/29/spectrum-analyzer-3/#comments</comments>
		<pubDate>Sun, 29 Mar 2009 14:24:07 +0000</pubDate>
		<dc:creator>Maurice</dc:creator>
		
		<category><![CDATA[AS3]]></category>

		<category><![CDATA[Sound]]></category>

		<guid isPermaLink="false">http://www.mauricemelchers.nl/experiments/?p=12</guid>
		<description><![CDATA[
I revisited the SoundMixer.computeSpectrum() class and tried giving it another twist. I also tried to find a way to make flash react only when a certain peak occured. I abandoned the project for something else before I could add some graphical element to it.
Song: Simpsons OST - Spiderpig
URL: http://www.mauricemelchers.nl/experiments/06_equalizer/spectrum2.html
Date: 2008
]]></description>
			<content:encoded><![CDATA[<div class="entry">
<p>I revisited the SoundMixer.computeSpectrum() class and tried giving it another twist. I also tried to find a way to make flash react only when a certain peak occured. I <span class="p">abandoned the project for something else before I could add some graphical element to it.</span></p>
<p>Song: Simpsons OST - Spiderpig</p>
<p>URL: <a href="http://www.mauricemelchers.nl/experiments/06_equalizer/spectrum2.html">http://www.mauricemelchers.nl/experiments/06_equalizer/spectrum2.html</a></p>
<p>Date: 2008</p></div>
]]></content:encoded>
			<wfw:commentRss>http://www.mauricemelchers.nl/experiments/2009/03/29/spectrum-analyzer-3/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Side-shooter</title>
		<link>http://www.mauricemelchers.nl/experiments/2009/03/29/side-shooter/</link>
		<comments>http://www.mauricemelchers.nl/experiments/2009/03/29/side-shooter/#comments</comments>
		<pubDate>Sun, 29 Mar 2009 14:00:33 +0000</pubDate>
		<dc:creator>Maurice</dc:creator>
		
		<category><![CDATA[AS3]]></category>

		<category><![CDATA[game]]></category>

		<guid isPermaLink="false">http://www.mauricemelchers.nl/experiments/?p=10</guid>
		<description><![CDATA[Never made a real game before, and I wanted to test out some conventions and coding techniques. I came up with a wow-themed game (I played a LOT of wow at that time)...
Graphics: World of Warcraft
URL: http://www.mauricemelchers.nl/experiments/09_shootergame/shooter.html
Date: forgot, probably 2007
]]></description>
			<content:encoded><![CDATA[<p>Never made a real game before, and I wanted to test out some conventions and coding techniques. I came up with a wow-themed game (I played a LOT of wow at that time)...</p>
<p>Graphics: World of Warcraft</p>
<p>URL: <a href="http://www.mauricemelchers.nl/experiments/09_shootergame/shooter.html">http://www.mauricemelchers.nl/experiments/09_shootergame/shooter.html</a></p>
<p>Date: forgot, probably 2007</p>
]]></content:encoded>
			<wfw:commentRss>http://www.mauricemelchers.nl/experiments/2009/03/29/side-shooter/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Spectrum Analyzer #2</title>
		<link>http://www.mauricemelchers.nl/experiments/2009/03/29/spectrum-analyzer-2/</link>
		<comments>http://www.mauricemelchers.nl/experiments/2009/03/29/spectrum-analyzer-2/#comments</comments>
		<pubDate>Sun, 29 Mar 2009 13:39:33 +0000</pubDate>
		<dc:creator>Maurice</dc:creator>
		
		<category><![CDATA[AS3]]></category>

		<category><![CDATA[Sound]]></category>

		<guid isPermaLink="false">http://www.mauricemelchers.nl/experiments/?p=7</guid>
		<description><![CDATA[My first actual attempt with playing with the SoundMixer.computeSpectrum() class of AS3.
I did some playing around with how to use the numbers that came out of it. I intended it to be something small like a widget so it could be put in a profilesite or a blogpost or something...
Song: Daft Punk - Harder, Better, [...]]]></description>
			<content:encoded><![CDATA[<p>My first actual attempt with playing with the SoundMixer.computeSpectrum() class of AS3.</p>
<p>I did some playing around with how to use the numbers that came out of it. I intended it to be something small like a widget so it could be put in a profilesite or a blogpost or something...</p>
<p>Song: Daft Punk - Harder, Better, Faster, Stronger (plus like... 10% pitch)</p>
<p>URL: <a href="http://www.mauricemelchers.nl/experiments/06_equalizer/spectrum.html">http://www.mauricemelchers.nl/experiments/06_equalizer/spectrum.html</a></p>
<p>Date: 2007</p>
]]></content:encoded>
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