By Maurice on Mar 29, 2009 in API's, AS3, Flickr, art | 0 Comments
A colleague showed how he used the FlickR API to one of his projects. So I got interested in building something of my own.
In the end I wanted to make a mozaïk based on 1 photo a user supplies. This mozaïk is then build up from pictures taken from FlickR. Like that effect on the movieposter for the Truman Show.
This is how far I got. I shall definatly pick up this project again in the future.
URL: http://www.mauricemelchers.nl/experiments/03_mozaik/Main.html
Date: march-2009
By Maurice on Mar 29, 2009 in AS3, papervision | 0 Comments
A certain project was coming up at work which might had to make use of Papervision. We all never got into Papervision before, so I started doing some initial research. This is the last project that came out of that.
UR: http://www.mauricemelchers.nl/experiments/papervision_shooter/index.html
Date: January-2009
By Maurice on Mar 29, 2009 in AS3, augmented reality, webcam | 0 Comments
My graduation thesis is all about Augmented Reality, so naturally I'm exploring the posibilities of flash and AR. And surprisingly, it's quite easy if you got a basic understanding of papervision and AS3.
To make something cool and innovative, however, requires a bit more creativity.
Here's my first attempt, it does require a webcam though. And ideally you need to print this marker. But I guess you could also point your cam at the monitor.
URL: http://www.mauricemelchers.nl/experiments/05_AR/index.html
Date: 2009
By Maurice on Mar 29, 2009 in AS3, Sound, art | 0 Comments
My first experiment with this aren't really worth mentioning, so I combine it with a later revision.
I once saw an animation which created this really cool Pollock-like painting using the draw-class and the bitmap-class. (was something like this: http://stamen.com/projects/splatter). This started a project to create something similar.
For my first projects I wanted it to be something that could run the whole day, like a screensaver or something.
I came up with this one first.
URL: http://www.mauricemelchers.nl/experiments/04_pollock/Main.html
And later I combined it with the sound spectrum thingy from a few years back:
URL: http://www.mauricemelchers.nl/experiments/06_equalizer/spectrum3.html
Date: January-March-2009
By Maurice on Mar 29, 2009 in AS3, papervision | 0 Comments
My first complete experiment with papervision.
I tried to come up with something that could in the end be used as a portfolio or something. But when I started doing papervision projects with more content I found out it becomes performance heavy really fast.
In this experiment, there are 8 buttons in the top-right corner. The top 4 tweens the camera (I used caurina tweener f or that!), the lower 4 tweens an object around.
URL: http://www.mauricemelchers.nl/experiments/07_papervision/3d-plane-game.html
Date: January-2009
By Maurice on Mar 29, 2009 in AS3, navigation | 0 Comments
This small project was based on a visual effect I once saw. The concept with this is that different pages could animate in as if a piece of paper was folded or lifted up.
After I got the first effect my attention went to creating a dynamic menu and a floating cursor effect.
Never realy got myself to continue this project...
Note: it may seem as an empty white page, but just click anywhere to initialize the page.
URL: http://www.mauricemelchers.nl/experiments/01_mainmenuanimatie/Main.html
Date: January-2009
By Maurice on Mar 29, 2009 in AS3, math | 0 Comments
I often had a problem where I wanted something to look normal when the mousecursor was in the center of the stage, but had to look different when pointing to the left and/or right.
I remembered a formula at mathclass in which you could get a parabola graph, which was which I needed basically.
I also wanted to test out how to implement glow and blur filters which needed to change dynamically. My first attempts naturally caused Flash to crash. When you create a new filter every frame Flash kinda does that. When I finally came up with a solution I was amazed how smooth it suddenly ran. Ever since I've been interested with performance tuning.
By Maurice on Mar 29, 2009 in AS3, Sound | 0 Comments
I revisited the SoundMixer.computeSpectrum() class and tried giving it another twist. I also tried to find a way to make flash react only when a certain peak occured. I abandoned the project for something else before I could add some graphical element to it.
Song: Simpsons OST - Spiderpig
URL: http://www.mauricemelchers.nl/experiments/06_equalizer/spectrum2.html
Date: 2008
By Maurice on Mar 29, 2009 in AS3, game | 0 Comments
Never made a real game before, and I wanted to test out some conventions and coding techniques. I came up with a wow-themed game (I played a LOT of wow at that time)...
Graphics: World of Warcraft
URL: http://www.mauricemelchers.nl/experiments/09_shootergame/shooter.html
Date: forgot, probably 2007
By Maurice on Mar 29, 2009 in AS3, Sound | 0 Comments
My first actual attempt with playing with the SoundMixer.computeSpectrum() class of AS3.
I did some playing around with how to use the numbers that came out of it. I intended it to be something small like a widget so it could be put in a profilesite or a blogpost or something...
Song: Daft Punk - Harder, Better, Faster, Stronger (plus like... 10% pitch)
URL: http://www.mauricemelchers.nl/experiments/06_equalizer/spectrum.html
Date: 2007